AI Insights · Timothy · October 2024
Top 5 Slime Games on Android in the Netherlands: Q3 2024 Performance Review
Explore the performance trends of the top 5 slime games on Android in the Netherlands during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, slime games continued to captivate Android users in the Netherlands. The top five performers in this niche category showed varied trends in downloads, revenue, and user engagement. This data, sourced from Sensor Tower, provides a snapshot of their performance.
My Talking Slimy: Cat Friends from Pixeland OU saw a peak in revenue at $328 in the last week of September, following a steady climb from early July. Downloads fluctuated, reaching their highest at 355 in late August, while weekly active users decreased slightly from 1.7K to 1.5K over the quarter.
Dramaton's Bruno - My Super Slime Pet demonstrated consistent download numbers, peaking at 1.2K in late August. Revenue varied modestly, with a notable high of $37 in late July. The app maintained a strong weekly active user base, hovering around 10K throughout the quarter.
Super Slime - Black Hole Game by Supercent, Inc. experienced a steady revenue stream, reaching $36 in mid-August. Downloads peaked at 957 in early July before tapering off to 341 by the end of September. Active users remained relatively stable, closing the quarter at 4.6K.
The Super Slime Simulator: DIY Art, also from Dramaton, showed a mid-August revenue peak of $41. Downloads peaked at 599 in the same period, with weekly active users peaking at nearly 4.9K before settling at 3.8K by the end of September.
Finally, Fluid - Trippy Stress Reliever by DoGreat Technologies had minimal activity, with sparse revenue and download data throughout the quarter.
For more insights and detailed performance metrics, visit Sensor Tower, where you can explore comprehensive data on app trends across various categories and regions.